Showing posts with label Tutorial. Show all posts
Showing posts with label Tutorial. Show all posts

Wednesday, September 21, 2011

FL Studio Techniques (Facebook Page)


 Came across a page on Facebook that showcases artists and producers who use FL Studio (fka Fruity Loops) , as well as giving some useful info on the popular music production software. Check it out and like the page! 


Click here to go to the FL Studio Techniques page








Wednesday, June 1, 2011

Akil Esoon - Tools of the Trade: Sequencers and Rewire Devices





Tools of the Trade: Sequencers and Rewire Devices

Hip Hop Production
and Mixing Tips
Tools of the Trade: Sequencers and Rewire Devices

Production vs. Post-Production

The Production phase of a studio project is where the musicians are in the studio making tracks. That is, it is when music is being produced, created, and put in mix form. The Post-Production phase starts after the tracks are done and usually after the musicians are finished. During post production the final mix and possibly remixes are made. Post-production also includes mastering for the intended formats of distribution (web, CD, broadcast). These definitions are not rigid but a loose way of talking about where a project is at. "Project X is now in production at studio Z". "In post-pro they did some killer edits that changed the project". These terms refer to professional environments where different people in different studios are doing different tasks.

Any sequencer that combines MIDI and audio will work well for hip hop. That includes: Sonar, Cubase, Logic, Pro-Tools (and variants), Digital Performer, Acid, Ableton live, Tracktion. And there are more. FL Studio is a simple way to work and very easy on the budget. Naturally, the higher end applications have more features and offer more control. There is really not a sequencer that is best for hip hop. However, there is one that is best for you, your projects and your ability to learn.

You might hear to use Reason for Hip Hop. Be careful here. While Reason is excellent for beat making, it cant do total HH production as it can't record audio. You can make the beat in Reason and pipe it into your main sequencer with Rewire. Another rewire drum loop editor/step sequencer is FXPansion's Guru, which can dissect an audio loop and add processing to different slices.

You can do hip hop on a multi track recorder. Many of these today let you import audio loops and midifiles from your computer, and may even have an onboard synth.

Finally, you can do hip hop on a pad sampler like the MPC1000 series, or the Roland MV8800. You can also do it with a keyboard workstation, like the Motif or Fantom. All of these have sequencers onboard, and offer sampling. (You can record vocals as a sample). The MV8800 and Fantom G offer audio recording, the coming MPC5000 will have it too.

As you see there are many, many ways to record hip hop music. Perhaps I am biased, but I believe Logic on the Mac is the best. It does it all.


Basic Production Tips


1. Use mixer groups.

If your sequencer allows, create a separate group bus for both the Beat and the Vocals. All the instrumental tracks should feed into the Beat Group. All the Vocal tracks should feed into the Vocal Group. Doing this allows for a more accurate setting of the important balance between the vocal and the beat. In HH, the vocal must always stay clearly on top of the beat, unlike rock, where it often blends into the mix.
2. Track Isolation

If you isolate elements on their own track, things will sound better and allow you a more creative range of effects, For example, if all the drums are on one track, if you add an effect, all the drums will sound out the effect, often leaving you with junk. But if you put all the snares on one track you can apply a more lavish effect, tailored just to the snare. A slap back echo might sound good on a snare track but on the whole kit, its going to be too busy.

Apple Logic Studio Music Production Software (Macintosh)
Introducing Logic Studio, Apple's comprehensive suite of professional tools .


Steinberg Cubase 5 Recording Software (Macintosh and Windows)
Cubase 5
- Absolute cutting edge in digital audio workstations! Featuring fully integrated tools for working with loops, beats and vocals, such as LoopMash and VariAudio, Cubase 5 combines new composition features and the first VST3 convolution reverb to take musical creativity to new heights. Cubase 5 is an advanced music production system With stunning innovations and additional enhancements that boost productivity and performance.

M-Audio Pro Tools M-Powered Recording Software
Digidesign Pro Tools M-Powered software
is an exciting new version of the award-winning Pro Tools software designed to work with select M-Audio hardware peripherals. An ideal way to professionally record, edit, and mix music, Pro Tools M-Powered software includes many of the same features that top studios rely on to produce Grammy award-winning

Cakewalk SONAR Producer Recording Software (Windows)
Sonar 8.5
Producer gives you what you need for recording, composing, editing, mixing, and mastering. Get innovations that matter, from exclusive features to ignite creativity and perfect your tracks, to groundbreaking technologies that always keep you in control, all backed by the industry's leading 64-bit audio quality. And Sonar 8.5 Producer delivers the go to production tools you want with the best collection of virtual instruments, mixing, and mastering effects found in any DAW.

Peace Love Productions Hip Hop: Samples Beats and Loops
PLP
have compiled five separate download packs to build this collection for you. You'll find all of the latest and greatest Hip Hop loops and samples right here. Sounds like Dirty South, Southern Gangsta Beats, 50 Cent, Three 6 Mafia and on the lighter side, Missy Elliot, Tribe Called Quest, and Common. It's all there but it's up to you to put the pieces back together.

Cakewalk Software XMiX 1 Xtreme Dance and Hip Hop Acid Loops
X-Mix
is known the world over as the leading producer of major-label club remixes. Now you can get the same samples they used to remix some of the most popular tracks ever available to dance clubs, with artists like Puff Daddy, Janet Jackson, Whitney Houston, Tori Amos, New Order and others.

3. Tempo Considerations

Hip Hop music is typically done at slow tempos. Of course there is often variation, but a good tempo as one begins to build tracks is around 80-90. Set the tempo according to your mood. One advantage to using MIDI samplers is that tempo is infinitely adjustable until you add the vocals. You could write the drum patterns at 50 BPM which is slow enough that anyone's hands can make beats of great intricacy. Once done, speed it up to the project tempo.
4. Groove considerations

Unless the elements of your song fit into a sonically pleasing groove, your stuff is not going to "hit" properly. Masters of hip hop beats are masters of groove, and can lay down a drum pattern with no correction. Most of us have not perfected this skill, so we use quantize templates to achieve the right amount of groove and apply it to our tracks. You might note that your sequencer already has built in grooves that can be applied to any midi track. Grooves that work well with hip hop are based on 16th notes with a swing value in the range of 57-83%. 50% is straight 16th notes. 100% pushes the 16th note to the next 8th note. 0% pushes the 16th note the the previous 8th note. As you pass 57% you will hear the groove start to relax and as you reach around 70% you are in classic hip hop/rap territory.

Another method of getting a hip hop groove: Quantize the kick drums on a 24th note quantize divisor and the rest on 4th, 8th and 16th notes. Why 24ths? There are 6 values between quarter notes on a 24th note grid. They all groove in a nice way when offset against claps on 2 and 4. Try to avoid putting a kick on 2 or 4.
Try this groovy tip.

1. Start a drum pattern with claps on 2 and 4 and a kick at 1 and 3. That is standard 4/4.
2. Now, set the grid to 24 and add 1 more kick on the grid, anywhere!
3. Press play and listen. Move it till you like what you hear.
4. Then add a 4th kick and move that around. In the process you will hear many different hip hop groove possibilities.
5. 5. Move to Microscopic editing (next)

5. Microscopic editing

a. MIDI. Your sequencer has an offset parameter. This moves all the notes you highlight by midi ticks, the smallest possible note division the sequencer is capable of. If you tried the above tip, now grab all the kick drums except the ones on 1 and 3 and offset them by a few ticks in either direction. Listen carefully for a head nodding groove. Copy the drum sequencer to a groove template (read the manual). Apply it to the bass. Mind over groove. You are there.

b. Audio If you put a common audio loop on an audio track in the sequencer and slice it into parts, you can apply destructive editing to each part in an audio editor. You can move these "regions" around, delete some, stutter others, and if the sequencer allows, re-groove the hits and save to a new audio file. For those who are into making esoteric beats, you can borrow elements from one audio loop and precisely place it in another with simple copy and paste commands.


Tools of the trade: Mixing and Processing

Mixing "in the box" is my preferred method for Hip Hop, due mainly to the extensive processing that has to happen, particularly if you make sounds from scratch. Waves makes a comprehensive bundle of plugins that can enhance any audio production, with excellent quality compressors and limiters, as well as EQ, reverb and delay. For those that take their processors seriously, its a great way to go. The UAD-1 collection is also fantastic. The Fairchild compressor is one particularly suitable (its a vintage model of a compressor that was often used when making recordings for vinyl. ) I also think the Pultec EQ helps vocals shine better than all the other EQs I have used (I have not used them all though).

The Basics of the Hip Hop Drum Kit

Drum sounds used in hip hop cover a huge spectrum. Hip Hop has a wider universe of drum sounds than any other genre of music, from squeaky clean studio quality kits to total train wrecks of effects. Drum sounds may be lifted from records, may be from your sample collection or may be synthesized. You can even record a real drum kit! Or any combination.

Waveform of a typical HH kik

Mark of the Unicorn (MOTU) BPM Beat Production Software
BPM
unites drum machine-style operation with advanced virtual instrument technology to give you the ultimate rhythm programming experience. Combine drum kits, sequenced patterns, sliced loops and instrument sounds to realize your rhythmic vision, mixing and matching any playing style with any drum kit. Or plug in your pad controller or MIDI keyboard to capture your live, groove-quantized performance directly in BPM.

Sony SoundForge Stereo Editing Software (Windows)
The industry standard in digital audio editing is Sony's full-featured Sound Forge audio editor -- designed with the audio professional in mind.

Steinberg WaveLab Audio Editing and Mastering Software (Windows)
WaveLab 6
is the all-in-one solution for professional mastering, high resolution multi-channel audio editing, audio restoration, sample design and radio broadcast work right through to complete CD/DVD-A production. Already a standard application for digital audio editing and processing due to its outstanding flexibility and pristine audio quality, Wavelab is used worldwide by top professionals and audio enthusiasts alike.

Propellerhead ReCycle (Macintosh and Windows)
Loopists, groovists, samplists! A new world is about to open up before your very ears! New and improved ReCycle 2.0 solves all your groove related problems — and lets you get truly creative in the process.


Kick drum sounds. Probably most characteristic of Hip hop is a kick drum with strong sub bass qualities. There are many ways to create these, but perhaps the best way is through synthesis. Many classic hip hop "kits" are derived from the Roland 808 sand 909 drum machines, which used analog waveforms coupled with lo bit samples through filters to make most of the sounds.

The typical sub kick is constructed from scratch as follows: A low, short sine wave is put through a fast pitch envelope that rapidly drops the note of the sine wave by an octave or two. This happens so fast you don't really hear the pitch dropping, but an attack followed by a thud. Processing that helps get more lowness is to put a high pass filter (the opposite of what you might think) and set it to around 50-100 HZ and turn the resonance up high. This gives a massive boost right at the cutoff, but leaves enough definition in the upper frequencies to give a sense of a clean attack. It also helps remove some of the sub bass that is not musically useful under 50 Hz, but keeps the sub bass you feel and hear. If its too peaky, cut the resonance, but if it get wimpy when you do that, consider adding compression or limiting.

To get the kind of low sustained kicks that sound like a musical bass note you can put a long release time on the compressor or limiter and push the threshold way down, to the point of abuse. The Waves L1 is perfect for this task. This essentially squashes the volume against the ceiling. The release on the compressor or limiter can make the kick tight or flabby. Your artistic vision decides.

Digidesign Mbox 2 Pro FireWire Audio/MIDI Interface
The Mbox 2 Pro
is a portable, high-definition audio/MIDI production system that delivers truly professional sound quality. Packing an impressive variety of connection options into a compact interface, Mbox 2 Pro puts powerful multitrack recording and mixing capabilities into your hands, so you can create wherever inspiration strikes. Mbox 2 Pro also includes award-winning, industry-standard Pro Tools LE software and a huge collection of pro effects and instrument plug-ins to get you started creating right away.

Tweak: The MBox2 Pro is well equipped for developing samples. It has phono inputs for an analog turntable, digital i/o and BNC word clock connectors which will allow it to sync word clocks with other digital gear. Firewire is a big step up from the USB 1.1 Mbox 2. All Mboxs come with Pro Tools LE software.



Snare sounds. Choosing the snare is typically based on the metaphor of orchestration. Clean, distorted, full, or heavily filtered and compressed, all are fair game. Often enough, mid range frequencies are enhanced though and the "bright" frequencies around 4kHz are left alone. The high frequencies may be boosted to make the snare "fizzy". Electronic 808/909 snares are often modified with eq, or real snare drum hits are compressed to bring out more grit and nastiness then downsampled, eq'd and recompressed for a classic low-fi snare. The snare is often understated, though there are no real rules here, other than staying out of the way of the vocals. Unlike in pop music, the snare does not have to be centered. Nor does it have to be dominant.


Hats. Again the metaphor may determine the hats. From full bodied heavy sticked hits, to tinny electronic noise bursts with the high frequencies boosted and the lower frequencies rolled off. Hats are usually grooved on 16th notes, but not every 16th note, which would give it an electronica flavor


Claps. The original 808/909 handclaps never sounded like real handclaps and in most hip hop productions the handclaps are deliberately artificial. Samplists who make kits for electronica and club music have long been tweaking the claps and the Hip Hop artists were quick to steal their methods. You will often hear 3 or 4 handclap samples together. These make be compressed, equalized, reversed, use time stretching, raised or lowered in pitch and often have reverb and delay added in generous amounts. In Hip Hop the claps are staged much like a snare is in rock and pop music. It usually comes down on a quarter note and may flam up at the end of a 16 or 8 bar pattern.

Mark of the Unicorn (MOTU) BPM Beat Production Software
BPM
unites drum machine-style operation with advanced virtual instrument technology to give you the ultimate rhythm programming experience. Combine drum kits, sequenced patterns, sliced loops and instrument sounds to realize your rhythmic vision, mixing and matching any playing style with any drum kit. Or plug in your pad controller or MIDI keyboard to capture your live, groove-quantized performance directly in BPM.

Tweak: BPM is fantastic for hip hop beatmaking. Build your own drum kits with any sample material you can find. Write your own patterns, tweak with onboard FX. By putting audio loops on the pads you can actually make the whole beat inside of BPM. If you want those Low kicks, they are here. You can also tweak up your own from raw waveforms inside this software.
Tweaking Tools of the Trade: audio editors

Slicers: Intakt by Native Instruments also can do wild things with audio loops, though it is now discontinued. It will quickly slice and map a loop and allows you to edit each slice. Recycle is also for dissecting audio loops into slices which can be mapped to a soft sampler's keyboard and effected as an individual sample. However, unless you have a specific reason for using Recycle, like importing samples Stylus RMX, etc., I suggest you try a newer solution. BPM, Guru, Kontakt, Logic will all slice beats.

Editors: Sony's Sound Forge and Steinberg's Wavelab works well with editing audio on PCs. On the Mac there is Bias Peak and Apple's Soundtrack pro.
Concluding for now

I hope I have given you some worthwhile information and insight into creating hip hop beats. I wish you the best in your artistic endeavors.

Tuesday, May 31, 2011

Live From The Cellar : Episode 2 | Making A Quick Beat In FL Studio

For all y'all out there learning to make beats and use FL Studio/Fruity Loops, here goes a pretty straightforward video on how to import your own drum kits, chop samples, and put it all together. Word!




Part 1


Part 2


Part 3